New product line

Merchandise

We have developed a new product line of merchandise. So far, we have 16 designs in the style of the synthwave and 80s aesthetic. We are planning to develop other similar designs and also designs for gamers.

In the store, there is a great variety of products with our designs varying from t-shirts, clothes, phone cases, frames, posters, home decor, mugs, bags, stickers, etc.

With the world economy being affected right now by the different sanitary measures, it’s certainly not the best timing to launch our merchandise. However, the companies printing the merchandise are still active now, but in some cases there are delays.

For more details, you can visit our merchandise page at:
https://www.gaiadreamcreation.com/merchandise/





Gaia PC Jigsaw Puzzle 2.10 released

The version 2.10 of Gaia PC Jigsaw Puzzle 2™ has been released. This version brings the following corrections and improvements.

  • Added a functionality to select a puzzle piece with one click. The player can move a piece by holding the left mouse button or simply clicking and releasing to hold the puzzle piece.
  • Added “shuffled” mode to the starting puzzle layout and another mode to keep the pieces closer to the center.
  • Improved the way to move the camera across the board with the right-click by a more intuitive way. The view now moves in the same way as most of the applications by dragging the background with the cursor.
  • Improved the grip icons of the preview window.
  • Improved the tooltip appearance.
  • Fixed the mouse wheel for the zoom in play mode being active when the cursor was outside the window.
  • Fixed a bug with full-screen mode on a secondary monitor.
  • A few other minor fixes.

To download it or to get more information, visit
https://www.gaiadreamcreation.com/games/gaia-pc-jigsaw-puzzle/

People who purchased the full version can get the update through the application’s menu.





Presentation of Super Green Rally at Jeux vidéo de Montréal

Super Green Rally will be presented at the day Jeux vidéo de Montréal during the Festival Montréal Joue. The activity will be held on February 24, 2018 from noon to midnight. Admission is free and many developers will there to test their games.

See the Facebook page for the event.
https://www.facebook.com/events/1902437760067672/

For more details about Super Green Rally.
https://www.gaiadreamcreation.com/games/super-green-rally/





The arcade racer is back in Super Green Rally

Have you played the good old arcade racers with those arcade cabinet when you were a teenager? These were the years! It was about 30 years ago and probably you remember how awesome it was. Probably at that time you counted your quarters to know how many games you would be able to play. Super Green Rally is on its way to deliver the same feeling that you knew. Check out below this small animation of the first seconds when you started a game.

 

About to start!

About to start!

More information about Super Green Rally:
https://www.gaiadreamcreation.com/games/super-green-rally/





Super Green Rally, procedural tracks and surprises

The development of Super Green Rally continues. Here’s an animation showing the kind of situation you will encounter regularly in the game. As the game generates tracks where the configuration is different at each game, players cannot learn each curve by heart and how to prepare for it. Sometimes, some curves take us by surprise. Here’s a curve that took me by surprise where I was able to avoid a near miss.

https://www.gaiadreamcreation.com/games/super-green-rally/

Drifting in the desert and luckily avoiding a palm tree.

Drifting in the desert and luckily avoiding a palm tree.






Montreal Comiccon 2017, thank you!

The Montreal Comiccon 2017 took place from 7 to 9 July 2017. I had the chance to chat with several players who tried Gaia Green Racing. Thanks to all the enthusiasts who gave me feedback on the game. This kind of event is very useful to test the reaction of people. The next few weeks will be very busy to put a test version on the market. Keep an eye on the blog.

Seb !

Montreal Comiccon 2017 - Gaia Green Racing.

Montreal Comiccon 2017 – Gaia Green Racing.





Postmortem of the MIGS 2016 for Gaia Green Racing

The last few days were very meaningful for Gaia Dream Creation. During the last months, I’ve been very busy preparing a presentation version of Gaia Green Racing for the MIGS 2016 (Montreal International Game Summit), which took place at the Palais des Congrès in Montreal on November 13, 14, 15. Here’s my postmortem of the event and what’s coming.

What I presented

I presented a version in development of Gaia Green Racing. The last months were very demanding for me to adapt this version for the MIGS. Because of the limited time, I had to choose what I was going to include in this version. I rewrote the procedural core to generate the tracks and I also defined the landscapes. Before this version, several aspects were still coded temporarily to test the procedural concept of the racing game.

The goal was to present the concept of the game in relation with social innovation. Gaia Green Racing is a racing game with retro graphic style happening in the future under the theme of renewable energies and social issues where the player drives an electric car. Apart from the concept where the player has to eliminate the other polluting cars from the road, I have presented two original elements: The use of cell phones while driving (SMS) and drunk driving. I proposed a concept in the game to illustrate the harmful effects and develop a mentality towards these phenomenons. Here are two screenshots that illustrate what happens when the player grabs these items on the road.

SMS

SMS

Alcohol

Alcohol

The results

The reactions were very good towards the elements that create a connection between the game and the social issues. The integration of these elements into the mechanic of the game was not something I had tested before the MIGS and it was difficult to anticipate the reaction of people towards the integration of these elements. Creating a connection between a retro-racing game and a social phenomenon is a challenge. Presenting my game at the MIGS was an opportunity to do the real test with the audience and see the reactions live.

My booth

My booth

Second day of exhibition and still alive after intense months of work, but which have been worth it.

Second day of exhibition and still alive after intense months of work, but which have been worth it.

I also had the opportunity to interact with other Indie developers and industry people, for the majority of Montreal, on several topics of the industry. In addition, I created business contacts to help propel Gaia Dream Creation. The mood was really cool.

Conclusion

Because of the unsustainable pace with the deadlines for preparing the MIGS and the game to be well defined before the event, I was looking forward to the MIGS being over a few weeks before the event. Once passed, barely an hour after the end on Tuesday night, I was a little nostalgic that it was already over. It’s paradoxical! 3 intense days followed by a calm. I had the impression that I existed only for the MIGS with the preparation. It was the disproportionate workload that was the main stress. Otherwise, the MIGS was great I plan to return next year with another game.

I plan to participate in other local events to present Gaia Green Racing. I take a short break and I get back to work soon for the big launch in 2017. Thank you to all those who took the time to share their comments and impressions. I took notes.

The MIGS was a success!
Cheers!

Sébastien

First level in the national park.

First level in the national park.





Gaia PC Jigsaw Puzzle 2.05 released

Gaia PC Jigsaw Puzzle

Gaia PC Jigsaw Puzzle.

The version 2.05 of Gaia PC Jigsaw Puzzle 2™ has been released. This version brings the following correction.

  • Fixed a bug with the piece rotation enabled when loading a saved puzzle.

To download it or to get more information, visit Gaia PC Jigsaw Puzzle.

People who purchased the full version can get the update through the application’s menu.





Gaia PC Jigsaw Puzzle 2.04 released

Gaia PC Jigsaw Puzzle

Gaia PC Jigsaw Puzzle.

The version 2.04 of Gaia PC Jigsaw Puzzle 2™ has been released. This version brings the following improvements.

  • Increased the maximum number of pieces to 5000 on Windows 64 bits.
  • Added a “Change environment” option to the puzzle creation dialog.
  • Replaced the image manipulation library.
  • Added Windows 64 bit native version.
  • Other minor fixes.

To download it or to get more information, visit Gaia PC Jigsaw Puzzle.

People who purchased the full version can get the update through the application’s menu.